Composer & Sound Designer · Seattle, WA
Emotionally charged music and sound for video games and film, blending orchestral writing with electronic and modular textures that players remember.
I have a deep love and passion for sound. As a lifelong gamer and film lover, I am obsessed with how music can bring stories and imagery to life.
I have been making music in some form for 20 years, and have been focused on electronic production and composition the last 6 years. I specialize in blending electronic and orchestral sounds together to create memorable music that heightens the experience for the player or viewer.
I also enjoy capturing foley and designing immersive sound effects to bring the art to life. Most of all, I love working with other artists to create amazing experiences with evocative scoring and sound design.
Artist project on LinktreeFoley, ambience and immersive effects crafted from scratch.
A versatile audio skill set spanning composition, synthesis and implementation.
Blending electronic and orchestral sounds to create emotionally resonant scores for games and film.
Capturing foley and designing immersive sound effects using modular synthesis and granular processing.
Strong understanding of FM, modular, subtractive and granular synthesis, blending acoustic and electric sound.
Experience with FMOD Studio, working with producers and programmers for smooth implementation.
Synchronizing audio to picture and composing for animation and film.
Fluent in Reaper, Ableton Live, Bitwig Studio and tracker workflows like Dirtywave M8 and GB Studio.
Looking for a composer or sound designer for your game, film or animation? I'd love to hear about your project.
Send an Emailconnorelliottmusic@gmail.com